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Ultra-Realistic First-Person Zombie Survival | seedance | SnowPrompt Video
タナベ | 動画・音声生成AI解説
Ultra-Realistic First-Person Zombie Survival
#Seedance 2.0
#Cinematic
#Photorealistic
#Characters
Prompt
タナベ | 動画・音声生成AI解説
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Ultra-realistic first-person POV zombie survival action scene, cinematic quality, 4K, 24fps, shallow depth of field Camera: true first-person perspective from eye level no HUD, no UI, no crosshair visible hands and weapon in foreground holding a modern tactical rifle not aiming down sights, no scope overlay natural handheld camera motion with subtle head bob micro camera shake from footsteps, recoil, and breathing fast camera movement with sharp turns and quick target tracking Character motion: realistic human movement natural weapon sway when moving and stopping controlled but intense recoil when firing breathing motion affecting aim slightly quick aim adjustment toward targets tactical movement: sprint, stop, strafe, step back under pressure Enemies (Zombies): clearly visible humanoid zombies, inspired by biohazard-style creatures rotting skin, damaged clothing, unnatural jerky movement aggressively approaching the player some zombies sprint, others stumble unpredictably close-range threat, entering personal space Combat: player fires weapon at approaching zombies visible hit reactions (body impact, stagger, fall) short bursts of gunfire, not continuous spray recoil pushes weapon upward slightly, then recovers zombies react dynamically to being shot Environment: abandoned hospital or ruined building interior dark corridors, broken walls, scattered debris high detail textures (blood stains, dirt, cracks) dust particles floating in the air volumetric light beams from broken windows Lighting: cinematic, high contrast lighting dim environment with strong shadows flickering lights or unstable light sources muzzle flash briefly illuminating surroundings when firing Action / pacing: fast-paced survival combat constant scanning for threats zombies suddenly appearing from corners or darkness intense close encounters brief pauses between attacks Effects: muzzle flash, smoke from gunfire dust and debris reacting to movement and shots subtle motion blur during fast action depth of field shifting between enemies and weapon Style: hyper-realistic, cinematic zombie survival horror AAA game realism, biohazard-inspired tone Negative: no HUD, no UI, no text, no third-person view, no cartoon style, no unrealistic animation
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Video Description
First-person zombie survival combat in an abandoned hospital, with realistic gunfire, movements, and cinematic horror lighting.